![]() There are a number of optional modules and support plugins for FWE. ![]() Folder contains readme files and other helpful documentation.Once you extract FWE archive, you should see the followig files and folders in your fallout3\data folder: ![]() Please be patient as this sequence runs, and be sure to read all the messages so you know what is going on.įO3 Wanderers Edition contains a number of different files that are required or optional. When you either leave Vault 101 after the intro sequence, or sleep in the alternate start bed and wake-up, and number of mod quest messages and pop-up menu's will appear as many of FWE's included features initialize for the first time. See the "RI - Primary Needs readme.html" readme in the mod-readme folder for more information.Īfter setting up your character, sleep on the mattress and you're new Fallout 3 experience will begin! The primary needs scripts in particular will eventually prompt you to define the configuration settings. While setting up your character, a number of scripts will be initializing in the background. There is a computer you need to activate that will let you choose your initial name, SPECIAL, skills, starting karma, race, and your "history." The different histories determine where you start the game and what equipment you have. This is the begenning of the integrated "Alternative Start" mod. Towards the end of the birth scene you will be prompted to "continue dreaming" (which will allow you to play through the remainder of the Vault 101 starting sequence) or "Wake Up!" If you choose to wake up, you will find yourself in an empty shack (not in Vault 101). When you start a new game, after the opening video, the "birth scene" will begin playing normally. Refer to the FWE Control Panel section of readme for more information on that.
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